Los Santos: city levels
Los Santos for ReSkate: 16 city levels of 1.4 km (2 x 2 squares), with props. By petergowild, built from their own GTA V with the Los Santos for ReSkate tools.
The real GTA V map at 1:1, read from the owner's own game: buildings, roads, terrain, interiors, collision with the game's own surfaces, bus stops for fast travel, a pause-menu map and a loading picture per level.
Rows A to D run north to south, columns 1 to 4 west to east (see the map picture in this folder).
Each level is a 1200 m square plus a 100 m rim, so neighbours overlap by 200 m. Bus stops named to LS-.. stand at
the edge towards each neighbour; the other stops are the districts inside the level.
In the densest levels the least visible textures (well under 1 % of what is on screen) are flat colours.
Why there are four kinds of level
All of Los Santos does not fit in one skate. level. The game has a fixed number of texture slots (20,480, with about 8,000 already used by the game itself) and a fixed amount of memory for meshes; a single 2 km level of downtown with everything in it needed about 15,000 more textures and simply hung on loading. So the city is cut into levels that each stay inside those limits, in four flavours, and you install the ones that suit your PC and how you skate:
| Mod | Level size | Props | For |
|---|---|---|---|
| LosSantos_Sections | 800 m | yes | the lightest: fastest loading and the best frame rate, at the cost of switching level more often |
| LosSantos_City | 1.4 km | yes | the same streets in fewer, larger levels: four of the small squares in one |
| LosSantos_Landmarks | 800 m to 1 km | yes | one famous place in the middle of a level, so a spot is never cut in half by a level edge |
| LosSantos_Big | 2 km | no | the longest lines without a loading screen |
Larger levels cost more: more textures and geometry in memory at once and a longer far view to draw. In the four densest city levels and in the big north level the least visible textures (well under 1 % of what is on screen) are plain colours; that is what lets them load at all.
Props or no props
Props are the loose street-level objects of GTA V: lamp posts, benches, bins, bollards, fences, signs, planters and most trees and plants.
- With props (Sections, City, Landmarks): the streets as they really are. Made for realistic skating: the spots are the ones the map gives you, with everything standing where Rockstar put it.
- Without props (Big): a clean canvas. Every building, road, plaza, ledge and staircase is still there, but the clutter is gone, which is also what makes a 2 km level fit. Made for dropping your own rails, ramps and objects with the game's builder, for planning trick lines, and for just messing around over a long distance.
| Level | Area | Size | Before merging |
|---|---|---|---|
| LS-A1 | Richman | 1400 x 1400 m | 403 MB |
| LS-A2 | Rockford Hills | 1400 x 1400 m | 800 MB |
| LS-A3 | Vinewood | 1400 x 1400 m | 571 MB |
| LS-A4 | Racetrack | 800 x 1400 m | 199 MB |
| LS-B1 | Del Perro | 1400 x 1400 m | 592 MB |
| LS-B2 | Little Seoul | 1400 x 1400 m | 967 MB |
| LS-B3 | Legion Square | 1400 x 1400 m | 854 MB |
| LS-B4 | Murrieta Heights | 800 x 1400 m | 270 MB |
| LS-C1 | Vespucci Beach | 1400 x 1400 m | 180 MB |
| LS-C2 | La Puerta | 1400 x 1400 m | 700 MB |
| LS-C3 | Strawberry | 1400 x 1400 m | 791 MB |
| LS-C4 | El Burro Heights | 800 x 1400 m | 300 MB |
| LS-D1 | Airport West | 1400 x 1400 m | 125 MB |
| LS-D2 | Airport East | 1400 x 1400 m | 318 MB |
| LS-D3 | Elysian Island | 1400 x 1400 m | 470 MB |
| LS-D4 | Terminal | 800 x 1400 m | 197 MB |
Built for one exact game version (the mod is stamped with it): rebuild after a game update.
Credits
Made by petergowild over several days, partly with the help of Claude (Anthropic's AI assistant), which wrote much of the code. Made for the love of skate. and GTA. The tools: Los Santos for ReSkate.
- Discord:
petergowild - GitHub: peter-w07
Install LosSantos City
You need ReSkate and your own copy of skate. on Steam.
- Open
ReSkateLauncher.exeand go to MODS. - Search for LosSantos City and click install. The launcher also installs anything it depends on.
- Press PLAY. In game, the MODS tab of the ReSkate menu (Insert) turns it on and off.
Or install it by hand: download the .zip and drop it on the launcher window, or unzip it into its own folder in Mods\ beside Skate.exe.
Maps show up in the ReSkate menu's level list. To join a server running a custom map, you need the same map installed. If the game won't load after installing, see known issues.
skatemods doesn't host or review this mod. The download comes straight from Thunderstore. Only install mods you trust, because scripts can run code.